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[TINY CAT PEOPLE] VOID SESSION: ACT 4 - Printable Version

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RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - MattedFont - 05-26-2020

Okay, so things aren't 100% fucked yet. I feel sorry for what happened, and we will need to find a way to make reparations at some point, but for right now we need to focus on the job. Do we have a visual on the base itself?


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - 1011686 - 05-26-2020

Check on Raw, make sure they haven't escaped as well.
With the team, we need to work out what we're trying to do here. Are we going to rescue Writhe and possibly Raw and then gtfo, or are we going to stick around, try and find Hark and the 5th TCP and not give Spit the chance to come up with more surprises while we're not looking? We need to decide on this before we go any further.
Inform Jasper and Dad that the backup has arrived. Jasper can float up and meet with them if they want, help catch them up on things, or they could try bringing Writhe up again, the flying creature is long gone now.
Also, Marvel still seems really out of it, he could probably use some of that soda Jetter's holding onto to wake up some more.
...although actually that's kind of micromanaging Eastwood's team which is literally the thing Miller just yelled about, so let's just slip it into the conversation rather than get our tcps to do it.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - Verager - 05-26-2020

Miller's proposal: more than reasonable, accepted. You guys know your builds better than we do. We are grateful for the understanding. I... don't know if we get tired. Do we feel tired?

Hark got away, and that sucks, but we know how she works and can plan for that, and we planted some seeds. It's not nothing. Check Raw, he seemed more shaken by the direct teaching, which hopefully is a promising sign.

The good part: our plan did actually remove the bungle (kinda don't put too fine a point on that, or mention it at all), so get to extraction. Watch for weird stuff.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - Lilium Mortem - 05-26-2020

To gods: I was thinking so much about how clever I was I didn't stop to actually think about anything other then my plans. I didn't think about you, or your TCPs, or that I might be wrong, or that anyone would have valuable input on my plans. I'm sorry. That's not enough, but I'm sorry. We're doing better at working together in here, so I'm pretty certain I can say that yeah, we're going to ask next time, we're going to talk about what we plan before we do it, and we're going to be a better person for y'all and the TCPs. 

Proposals to ourselves and gods: gods that need it sleep in shifts, caffeine is only going to take you so far, and we can't afford anyone crashing. Pit crew checks their sixes and carefully coordinates with cart crew to get everyone out, then we regroup at a defensible base, open for suggestions on where, but I don't think we should split up our forces just yet. 

if agreed to internally(seconded or what have you) I'd like to send this message to our TCPs: when we get somewhere safe we need to have a void team meeting, There's a lot of stuff that needs to be said, by me and by y'all.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - 1011686 - 05-27-2020

Oh yeah, I also wanted to just like, check ourselves to see if we feel tired. It would make sense for us as a collective to be able to stay awake for longer but I don't know if we would never need to sleep, although we could just make some coffee in our little void and do the equivalent of staying up all night if it does get to that point.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - skinstealer - 06-10-2020

[Image: 3qJf0NC.gif]
 
VOIDSY: Looks like we’re here.
EASTWOOD: We’re going to have to split up our attention.
VOIDSY: Before we do- we just want to say that everything brought up here is more than reasonable, and we accept it entirely. 
VOIDSY: You guys know your builds better than we do, and we’re grateful for your understanding with all this.
VOIDSY: We’ll talk with you before doing anything else, and we’re going to be a better person for both you and the TCPs.
MILLER: Thank you, Voidsy-
EASTWOOD: Hello? Back to the plan?
MILLER: Right…
VOIDSY: Well, about the needing sleep thing…
 
You check yourself over, seeing if there’s any sense of tiredness at all. Thankfully, you feel right as rain...aside from the cuts all over you. They feel terrible, but at the very least, they don’t look too gross. You don’t want the rest of your team to watch you bleed out. 
 
VOIDSY: Doesn’t seem like that’s going to be a problem. We don’t feel tired at all.
MILLER: Well, that’s good!
WRETCH: voidsys gonna pull an allllll nighterrr
EASTWOOD: Yeah, for like...a week or however long this takes.
VOIDSY: No matter how long it takes, we could try sleeping in shifts. Caffeine will only get us so far, and we can’t afford anyone crashing.
MILLER: Hmm...I’ll take the first sleep shift once we get back to the base, providing all of my TCPs are being cared for and checked up on…
WRETCH: dont worry mills
WRETCH: we’ll take good care of em
MILLER: Thanks…
 
[Image: SYzm8f7.png]
 
You check on the TCPs. Jasper has Bryce halfway shoved through the bag, and seems more than a little stressed. You try to soothe them as best as you can- Hark got away, and that sucks, but you know how she works now. You can plan for that, and you feel like you got through some when you were able to talk to her. What you did, it wasn’t nothing. They do seem to take some comfort in your words, and nod solemnly. You tell them that there’s some good news as well- backup has arrived, and the flying creature is long gone now. Now they really seem to perk up, and after making sure that Bryce is all the way through, they straighten up and do their best to look lively. They tell you to make sure to pass this on to Dad, and you turn your attention to her to do just that.

Dad says to keep her posted on the next move, and that she’ll do her best to keep things from going belly up as best as she can. Just tell her the next move, and she’ll be there to see it out. You promise that when you get somewhere safe, you’ll all have a team meeting. There’s a lot of stuff that needs to be said, by both you and all of the TCPs. You stop for a moment, remembering Raw...could Dad go check on him?
 
[Image: jUkVsdw.png]
 
Dad walks towards Raw carefully, a bit hesitant to approach after her earlier experience. With a gentle poke of her foot, she says that he’s still out cold...but probably not for long. Jetter seems to have the same idea, poking at the burn type’s leg. Dad says it’s probably best for them to back up, and the razorblade doesn’t need much prompting. Your dad type can’t help but put her hand to her face, avoiding directly touching the burn- she's grateful that it doesn’t seem to be hurting as much anymore...it’s still very much there, but… 
 
[Image: u7cL8ek.png] 
 
Jetter asks what’s wrong, and Dad shakes her head. It’s nothing, it’s just...he had her right where he wanted her, and he only burned her that much. He could have hurt her a hell of a lot more than that, and he didn’t.

Maybe there was some hope for this guy after all.
 
[Image: JEMKY3o.gif]
 
VOIDSY: We need to figure out whether we’re going to rescue Writhe or not-
MILLER: Oh, definitely. We already figured out how to make him light, we have no reason not to.
EASTWOOD: As much as I hate the idea of dragging around a giant cage, it’s pretty much already on our side. We’d be fools not to take it.
WRETCH: what about the big burn dude though
VOIDSY: That, we’re not so sure about. 
EASTWOOD: I say we leave him.
MILLER: I don’t think that’s a good idea...we want to save as many of these TCPs as possible.
EASTWOOD: Okay, how the hell do we get him out then?
VOIDSY: We could lighten him, and put him in the cage-
EASTWOOD: And then you’re gonna make Marvel walk, huh?
EASTWOOD: He couldn’t make it two steps without tripping over himself. 
MILLER: There has to be some kind of solution!
WRETCH: what about like
WRETCH: an elevator
  
[Image: yyFrX88.gif]
 
There’s a moment of silence as everyone tries to make sense of it.
 
EASTWOOD: ...What?
WRETCH: yea like
WRETCH: we made writhe light right
WRETCH: and we’re gonna make marvel light 
WRETCH: why not like put the burn one in the cage after makin him light too
WRETCH: and then we just stick marvel on top and all the littler cats inside
MILLER: What if one of them gets hurt by the burn type?
WRETCH: i mean danas got the stun gun still right
WRETCH: burn type starts actin up and bang!!! out like a light again
WRETCH: no chance of runnin
EASTWOOD: ...that could actually work.
MILLER: Yeah, that’s a great idea!
VOIDSY: That could get all of us out of here in one piece...thanks, Wretch.
 
She beams. 
 
VOIDSY: There’s also the matter of looking for Hark.
EASTWOOD: You kidding me? As much as I want to get revenge on that little creep and all the rest, she disappeared into thin air. 
EASTWOOD: We need to get out now, and wherever she is, we probably don’t want to be there. 
WRETCH: hate to say it but im with eastwood on this one
WRETCH: besides like
WRETCH: we already got the big cage guy and the little one thats back at voidsy’s base!!! and thats rly fuckin good right
VOIDSY: It’s definitely a start.
MILLER: I say we got this...things are pretty rough, but we can turn them around. 
MILLER: Let’s give this elevator thing a shot!
 
[Image: ZIpNRDT.png]
 
You set the elevator plan in motion, the TCPs swapping Marvel and Raw’s weights with pebbles and starting to gather up all of the items strewn around the area. The bag of holding gets delicately placed inside Writhe. Jasper tells Dad to keep an eye on it, and she salutes. She’s got this.
 
MILLER: I think we’ve got this covered.
MILLER: ...Voidsy, how do you feel about guiding people above ground?
VOIDSY: I’d be happy to. 
WRETCH: ill go too!!!
WRETCH: i wanna help and like
WRETCH: slick’s gonna be super mobile and shit
WRETCH: i trust mills and eastwood to keep shit good in the pit
WRETCH: plus, i asked jetter and he says he’ll be okay
WRETCH: little nervous about him tbh but i wanna help
MILLER: Well...absolutely! Two heads are better than one, and that means we have an even split of attention. 
EASTWOOD: Good luck.
  
[Image: DYUBCWV.png]
[full size]
 
You (and presumably Wretch) take a look up top, getting a proper visual on the area. The TCPs (and clown) appear to be in a clearing in front of a rocky entrance, lined with high cliffs. There doesn’t appear to be any other way but forward, and from the look of Marnet trying and failing to get up the sides, the cliffs aren’t scalable. You ask your lobster type how she’s doing, and she says she’s pretty sure she’s onto something. You gently tell her that she’s probably going to get hurt if she keeps trying that, and she relents, getting back onto the ground and dusting herself off.
  
WRETCH: well
WRETCH: guess we gotta get goin huh



RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - 1011686 - 06-10-2020

i really want to keep an eye on the elevator plan, since it working will remove two of Spit's tcps from her base so I think she's going to try to interfere with it in some way... but we don't need to split our attention on everything. We can trust our teammates and tcps to act fast and tell us if anything happens. Let's focus on the tcps entering the base, tell marnet what to expect and look out for.
While we're watching, i think we should use this period of relative safety to talk to Wretch, maybe see how she's going, ask if she feels up to telling us more about possible strategies Spit might try at this point.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - Verager - 06-10-2020

Cuts are still there, guess we need time to heal (hopefully) but we got bigger stuff to deal with. They add character to our look anyway.

Mission's almost done, all that's left is to get home. Stay frosty, it's hard to believe Spit isn't her planning something with her TCP's, and we just dealt an incredible hit to her fighting force if we can actually get them out of here. Mind the wounded, but otherwise the sooner we're home the safer we'll be.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - King-Clod - 06-22-2020

I think Dad should stay inside the cage, but Dana should go on the top. If Dana is hit, even just as much as Dad was, she'll burn up like a light.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - skinstealer - 06-23-2020

[Image: chZir4Y.png]
 
VOIDSY: Maybe we should go keep an eye on the elevator still-
EASTWOOD: Void, we’ve got it covered.
EASTWOOD: We need your eyes on the spiral right now. 
VOIDSY: But-
EASTWOOD: Chill.
VOIDSY: Okay… 
 
The spiral’s path already seems much more of a trek than you were expecting, the steep cliffs looming above your TCPs. Everyone seems tense, and you can see Marnet and Illusio keeping close to each other. You tell your lobster type to keep an eye out for traps and possible dangers- even the rocky terrain could cause problems if they’re not careful. There’s two TCPs you don’t know the locations of- Marnet asks what types. You tell her that there’s a curse type running around, but she’s probably too low on health and injured to do much damage. Marnet laughs a bit nervously, and asks if Buddy was the one to do that- you say that it put up a great fight against her, and that you’re very proud of it. She says that she’ll have to give it a pat on the back as soon as they’re reunited...but what about the other one? You say you don’t know that one’s typing, but you have a hunch that it could be a poison type. 

Marnet relays all the information you’ve given her, the rest of the party looking a little confused at her talking without being able to hear the responses. Whipp says that she hates the idea of TCPs running around where they can’t see ‘em, but Lady reminds her that that’s something to expect in a place like this. Spit wasn’t going to fight clean.
 
The last thing you tell Marnet before turning your attention to Wretch is that there was a beast in the sky, but you handled it. Should be fine from here on out. Marnet gives you a little salute, and you’re confident in her ability to keep going. 
 
VOIDSY: So...Wretch...you doing okay?
WRETCH: yea
WRETCH: i mean i guess
WRETCH: kinda
WRETCH: it doesnt matter too much tho
VOIDSY: I mean, it matters to us.
WRETCH: yea well...im hangin in there
WRETCH: managin and all that
VOIDSY: Do you want to talk strategy while we walk? We have time and all.
WRETCH: sure...i mean its gonna be fucked no matter what we talk about
WRETCH: she likes causin as much pain as possible and really making everybody suffer, includin her own cats
WRETCH: this strat is pretty new tho
VOIDSY: Any experience with it at all?
WRETCH: eh....
  
[Image: gCYYBX7.png]
  
She trails off, the TCPs slowing down as they approach a chamber on the side. Peeking in reveals a pit of horror, an empty cage dangling above it. Slick, presumably talking to Wretch, asks what it is...only to whisper that it’s apparently called a dungeon. Whipp says that she doesn’t like the look of it one fucking bit, and Marnet’s gotta agree. Maybe they should keep moving.
 
Wretch is silent as they get to walking again, and you can’t help but get a twinge of worry.
  
VOIDSY: ...You okay?
WRETCH: i just
WRETCH: dont like this strat ok
WRETCH: its fucked
VOIDSY: It seems like it goes a little deeper than that…
WRETCH: idk i dont really wanna talk about it
VOIDSY: You sure? Like, we’re here to listen-
WRETCH: i have some personal history stuff with horror ok
 
Her voice drops a little, just enough for you to hear.
 
WRETCH: ...and i don’t wanna talk about it around eastwood or mills
WRETCH: sorry



RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - seppawku - 06-23-2020

that's.. completely fair. if you wanna talk about it later, wretch, we'll listen. for now, let's focus on helping our cats. you can tap out if you need, we won't be sleeping, after all.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - Verager - 06-23-2020

Spit probably chose this strat for that exact reason, at least in part. That's fucked, and we're sorry. We'll listen if you ever want to talk, but it's your choice, and on your terms.

If any TCP's don't know about horror, a warning might be in order. Make sure they stay far away from the pit.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - Lilium Mortem - 06-24-2020

You don't have to be sorry, I get it. Want to talk about earth stuff? Is it weird I miss a place I've never been to? don't get me wrong I'm hyped as hell to get to see Morbit once this is all over, but I'd still like to visit, see the sights.

...is it just me or is this a really good place to run into an ambush?


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - 1011686 - 06-25-2020

That's completely okay Wretch. Sorry for making you uncomfortable.

I'm split between having some casual conversation and focusing on strategy with our tcps right now. I kind of want to do both, is that possible?

But if I had to prioritise, first thing I'd like to do is ask Marnet to tell us about Illusio. What stuff can they do with their magic? It's better we learn now so we can include them in our plans, rather than later if shit happens and we're forced to ask on the fly.

After that, I support dedile's suggestion for talking about earth a little [although im a bit uncertain how in-character to be for that? like i kinda want to suggest voidsy tell an anecdote of one of their memories from earth, but should i provide my own personal anecdote to make that suggestion?].


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - Dzib 9001 - 06-27-2020

"consider the subject dropped. Anything else you wanna talk about? Specifically how cute you are?"

we need to jump to another subject. hopefully one that lifts her mood.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - skinstealer - 06-30-2020

[Image: b7DJux0.gif]
 
VOIDSY: You don’t have to be sorry, we get it.
VOIDSY: Consider the subject dropped- but if you ever do want to talk about it, we’ll listen. 
VOIDSY: It’s your choice, and we’d only do it on your terms.
WRETCH: thanks bud
WRETCH: really really appreciate that
VOIDSY: It’s no problem.
VOIDSY: Anything else you wanna talk about?
VOIDSY: Like maybe...how cute you are?
 

[Image: 1BasOE8.gif]
 
Wretch blushes a little, a funny little effect on her pitch black sludge- but it just makes her more cute, really. 
 
WRETCH: nahhhh
WRETCH: you dont gotta say that to make me feel better
VOIDSY: We mean it!
WRETCH: well i mean thanks...its nice of yall to say n all
   
[Image: OH1fFAl.gif]
 
EASTWOOD: I’m literally right here, you know. 
EASTWOOD: Right next to Wretch.
WRETCH: i didnt start shit!!
EASTWOOD: I don’t want to hear you two flirting!! Save it for later!
 
You hear a faint Miller voice, Eastwood seemingly having turned the volume down so that only he can hear. 
  
EASTWOOD: Yeah, they’re fucking flirting. 
EASTWOOD: Yes, now.
EASTWOOD: ...
EASTWOOD: I know.
  
You feel very embarrassed, but have no regrets.
  
[Image: enwOIa3.png]
 
You take a moment to warn Marnet about horror, explaining what it does and to avoid it at all costs. She passes on the information and they all steer clear of the next dungeon that pops up. 
 
VOIDSY: Moving on...wanna talk about Earth stuff?
WRETCH: lay it on me
VOIDSY: Okay, so...there’s one thing you have to know about Earth.
WRETCH: yea?
VOIDSY: One of the most important cultural things to us is updog.
WRETCH: whats updog?
VOIDSY: Nothing much, what’s up w-
  
[Image: vGHXfaf.gif]
 
She starts laughing her ass off, cutting you off. You can’t help but grin, surprised and delighted that it worked.
 
WRETCH: oh my god!!! oh my god im gonna use that on fuckin everybody
WRETCH: is that a legit big thing on earth
VOIDSY: A big joke, yeah. It’s a pretty common prank.
WRETCH: i love it
WRETCH: hey eastwood, you gotta hear about this thing voidsy told me about from earth
WRETCH: its called updog
EASTWOOD: …
WRETCH: dont you want to ask me what it is
EASTWOOD: I’m still right here. I heard the whole thing Wretch.
  
Wretch pretends not to hear him. 
  
WRETCH: what else does earth got
VOIDSY: Well, that’s the thing…
VOIDSY: I have all these memories of things that have happened to my individual selves, but now that I want to tell you any of it, they’re all so messy and muddled up. 
VOIDSY: I guess I could pick out some memories and anecdotes, but I’d have to concentrate pretty hard, and I can’t promise they wouldn’t get mixed up with each other.
VOIDSY: I can speak pretty well on things like...what Earth has, but when I try to find personal context…
VOIDSY: It’s hard. I can try again later, but right now, I don’t think I can deliver on my offer. Too much going on.
VOIDSY: ...sorry about that.
WRETCH: nah like its okay
WRETCH: but once we get outta here im cashin in on some stories
VOIDSY: You got it.
  
You decide to ask Marnet about Illusio- what kind of magic can they use? Your lobster type decides to go straight to the source, asking Illusio directly.
 
[Image: V6sumcN.png]
 
Illusio says that they're able to conjure a pair of floating magic gloves, ones that can do anything normal hands can do, but much more safely since they don't get hurt if the gloves get hurt. The gloves can also float out pretty far from them, so maybe they could reach things far away?

Additionally, there's the magic cloth that their gloves can make. If they hold it in front of someone and pull it away, they can disguise them as an object, or turn them invisible, though the latter is much more difficult!

They can even use the gloves to trap objects or other beings within a small magic ball, though doing that with a person would take a lot out of them! And the ball can be broken; from the outside and the inside. It's very much a temporary solution.
They do think their powers can be useful, though!

You’re pretty impressed with this tiny clown’s power, and make a note to self to come up with some interesting strategies...hopefully not in the moment, but you’ll do what you have to.
  
[Image: x7mO8Tl.gif]
 
All of a sudden, Eastwood seems to jolt and panic, pushing Wretch over a little as he talks to his console at a much higher volume than the hushed conversation he and Miller were having thus far. 
 
EASTWOOD: Wait, what?
EASTWOOD: Hold on, wait a sec-
 
He cranks up the volume on his console, Miller’s voice crackling through.
  
MILLER: -hurry, they need to know-
VOIDSY: Know what?
MILLER: It’s the bungle!
VOIDSY: Is it threatening the elevator gang?!
MILLER: No, but…
 
[Image: SnHLATM.png]
 
MILLER: I was looking at the rest of the article while waiting for everybody to get out of the pit, and I found something really, really worrying.
VOIDSY: Like what?
    
[Image: QTzawKm.png]
 
You feel dread course through your body.
 
MILLER: It hunts in pairs.



RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - 1011686 - 06-30-2020

Marnet there's a large hostile flying creature directly above you all, you need to keep your eyes on it, it will probably try to attack you very soon. You're strong, but the others aren't as much, so you need to try to prevent the beast getting to them. Shoot it with your shotgun whenever you have the chance. I don't think Illusio can do much against something this big, but maybe they can distract it with their magic floating hands if possible, like poking it in the eye or something.

Eastwood, Cynthia is probably the next strongest tcp in the rescue party, I suggest her and Marnet try to keep themselves between the bungle and the other tcps while Whipp takes shots from behind them. If there's still enough time to ask this after everything else, to the alliance in general, what items do Dana, Cynthia, Whipp and Slick have on them?


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - Dzib 9001 - 07-01-2020

the bungle is above us, isn't it.

Marnet, tell Illusio to prepare that magic cloth to hide themselves and some of the weaker tcps as best they can. If things go south, we need everyone ready to fight and/or hide.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - Verager - 07-07-2020

Arm up, bungle #2 is getting ready for an ambush. Supporting Illusio hiding the elevator crew+any other vulnerable members they can when shit goes down. Marnet's got a shotgun and can get in it's face if it gets too close, but it's difficult to say how hard this thing is going to come at us.

Allies: We've got a large, flying enemy coming at us soon, melee combatant. It's good at ambushes. Assume it's fast, and will either carry individual TCP's away or try to savage them on the spot. Plans?

With any luck, the stories have all assumed we'd be facing two, and factoring that into the danger. With just one, we have to keep our guard up, but it should be manageable. Use it's patience against it. Don't give it an opening. Keep making progress.


RE: [TINY CAT PEOPLE] VOID SESSION: ACT 4 - Guest - 08-11-2020

Ok, ok! We are aware of it now so that’s better than being ambushed, although the situation isn’t really...ideal.

Maybe Cynthia could use her battle umbrella as a shield? And Whipp has good aim, so she could possibly shoot its eyes out; they’re pretty big targets. Er, but make sure to check with Eastwood on all that first, so we should probably hide with Illusio like Dzib said first